PENERAPAN MODEL PEMBELAJARAN PROBLEM BASED LEARNING (PBL) DAN PENGGUNAAN MEDIA GAMBAR DAN KAHOOT QUIZ TERHADAP HASIL BELAJAR PESERTA DIDIK PADA MATERI TELLING TIME DALAM READING COMPREHENSION

Penulis

  • Neni Riana

Abstrak

 

ABSTRAK

Penelitian ini bertujuan untuk menginvestigasi pengaruh penerapan model pembelajaran Problem Based Learning (PBL) dan penggunaan media gambar serta Kahoot Quiz terhadap hasil belajar peserta didik pada materi telling time dalam reading comprehension. Metode penelitian deskriptif kuantitatif digunakan dengan melibatkan subjek penelitian dari kelas 7B di SMPN 3 Rancah. Data dikumpulkan melalui pre-test dan post-test, kemudian dianalisis menggunakan statistik deskriptif. Hasil analisis menunjukkan peningkatan yang signifikan dalam hasil belajar peserta didik setelah intervensi pembelajaran, dengan rata-rata nilai post-test yang lebih tinggi dari pre-test. Implikasi dari temuan ini menunjukkan bahwa penerapan model pembelajaran PBL dengan media Kahoot Quiz memiliki dampak positif terhadap hasil belajar peserta didik dalam materi telling time dalam reading comprehension.

Kata kunci: Problem Based Learning (PBL), media Kahoot Quiz, hasil belajar, telling time, reading comprehension.

THE APPLICATION OF THE PROBLEM BASED LEARNING (PBL) LEARNING MODEL AND THE USE OF IMAGE MEDIA AND KAHOOT QUIZ TO STUDENT LEARNING OUTCOMES IN TELLING TIME MATERIAL IN READING COMPREHENSION

 

ABSTRACT

This study aims to investigate the effect of the application of the Problem Based Learning (PBL) learning model and the use of image media and Kahoot Quiz on student learning outcomes on telling time material in reading comprehension. The quantitative descriptive research method was used by involving research subjects from grade 7B at SMPN 3 Rancah. Data was collected through pre-test and post-test, then analyzed using descriptive statistics. The results of the analysis showed a significant improvement in learners' learning outcomes after the learning intervention, with an average post-test score higher than the pre-test. The implications of these findings show that the application of the PBL learning model with Kahoot Quiz media has a positive impact on student learning outcomes in telling time material in reading comprehension.

Keywords: Problem Based Learning (PBL), media Kahoot Quiz, hasil belajar, telling time, reading comprehension.

 

Referensi

Inayah, Z., Buchori, A., & Pramasdyahsari, A. S. (2021). The Effectiveness Of Problem Based Learning (Pbl) And Project Based Learning (Pjbl) Assisted Kahoot Learning Models On Student Learning Outcomes. International Journal of Research in Education (IJRE), 1(2), 129-137.

Puspitasari, D., Ulfah, M., Ramadhan, I., & Wijayati, Y. F. D. R. (2023). Penerapan Model Pembelajaran Problem Based Learning (PBL) dengan Media Games Dadu dan Kahoot terhadap Hasil Belajar. PTK: Jurnal Tindakan Kelas, 4(1), 135-148.

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Saragih, M., & Damanik, R. (2023). Comparison of student learning outcomes using problem-based learning (PBL)-Based Kahoot and Quizizz media on materials. Cendikia: Media Jurnal Ilmiah Pendidikan, 13(6), 1054-1058.

Suyastini, P. A. (2017). Comparison Of The Effectiveness Of Project Based Learning Model And Problem Based Learning In Mathematics Learning At Public Junior High Schools With A Accreditation In Makassar City. Jurnal Daya Matematis, 5(2), 61.

Wulandari, D., & Suparno, S. (2023). Pengaruh Problem Based Learning Berbasis Game Kahoot Terhadap Kemandirian Peserta Didik Dalam Belajar. Pijar: Jurnal Penelitian Bidang Pendidikan dan Pembelajaran, 3(2), 45-51.

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2023-12-30

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